/*
 * player.h
 *
 *  Created on: 30-jun-2009
 *      Author: practica
 */

#ifndef PLAYER_H_
#define PLAYER_H_

namespace go3d {

class Player {
public:
	virtual char* getName() = 0;
	virtual void doTurn() = 0;
};

}  // namespace go3d

#endif /* PLAYER_H_ */
